Tech enthusiast

Hello there! I am a Computer Science graduate with experience in software development, quality assurance, front-end development, and IT support. I have a proven track record of producing high-quality software, collaborating with cross-functional teams, and ensuring customer satisfaction. Python, Java, HTML, CSS, JavaScript and Adobe XD, Photoshop, SQL, as well as Azure DevOps, are among my technological skills.
During my time at university, I enjoyed working on coding projects that tested my problem-solving abilities. These projects include everything from self-driving cars and image smoothing filters to game development and cellular automation.
Throughout my academic and professional career, I have developed a strong interest in problem solving as well as a good eye for UI/UX design. I thrive in an Agile development environment and am knowledgeable about testing methodologies such as test planning and test case generation.
I am dedicated to continuous education and growth, and I am constantly eager to take on new challenges. Let’s get in touch if you’re seeking for a team player with good communication skills and a passion for providing high-quality software solutions.
Projects
Autonomous Driving
January 2021 – April 2021
- Obstacle detection and classification.
- Semantic segmentation and motion estimation for autonomous
driving. - Using Google Co-lab to work on the project.
Harris Corner Detector
December 2020 – December 2020
- Found out corner responses under different sensitivity.
- Corner pixel locations computed through non-max suppression.
- Used Java program for Harris Corner detection.
Hough Transform
November 2020 – November 2020
- Programmed Hough transformation for straight lines and circles
under different radius settings using Java programming.
Quoridor game
October 2020 – December 2020
- Programmed a complete, online version of a 4 player Quoridor
Board game using Java. - Worked as head of the team, leading the group members.
- Focused heavily on the programming and design aspect of the
game.
Image Smoothing Filter
October 2020 – October 2020
- Coded four different smoothing filter such as Mean filter, Gaussian
filter, Median filter and Kuwahara filter using Java.
10 Queens Problem
February 2020 – February 2020
- Coded an evolutionary algorithm using Java to solve the 10 Queens
Puzzle.
Cellular Automation
January 2020 – January 2020
- Coded Game of Life using Object-oriented programming.
- Used Java program that stimulates one-dimensional elementary
cellular automation.